Known as the "Elder God", "One", or simply "God" to many from the time of Their prominence. Hiwa was the incarnate embodiment of Faem's fragment, a phenomenon that is unique to Faem. Originally, Faem did not even have a Material Plane, primarily seating itself in the Outer, Fey, and Shadow planes.
Hiwa's portfolio was existence itself, meaning that when They split due to the Obliteration of Fa'aum, new existence was created and given a home in the newly formed Material Plane in what would become known as the Material Emergence. Unfortunately, Hiwa slowly began to fade and had Their consciousness forever destroyed, remaining only as divine energy that was soon spread across Faem's planes.
The remaining energies of Hiwa became known as vestiture, and its existence within Faem quickly inspired a plethora of aspiring gods to seek out the energies and claim a portfolio, resulting in the Dawn of the Gods which would see all of Faem's vestiture absorbed by the eventual divine pantheons.
Cleric Domains
Life Domain
Peace Domain
Paladin Oaths
Oath of the Ancients
Wizard Schools
Graviturgy Magic
Also known as "Kelem" (his devil name) or "The Obliterated", Fa'aum was the eldest of the Sons of Asmodeus and divine heir to Hiwa. Inseminated by Hiwa Themself, Fa'aum is perhaps one of the most powerful beings to ever call Faem its home.
Fa'aum is often cited as the patron god of the Kalashtar and Shadar-kai, having created the races through his experiments with the planes of the Fey and Shadow, often referring to the races as his "descendants" during his time. He is sometimes worshipped but more often seen as a symbol of these races' prolonged and constant discrimination.
Fa'aum is most known for his Obliteration at the hands of Hiwa, when his body and soul were split apart. This caused a schism between the planes that ultimately resulted in his own energy contesting Hiwa's, causing the creation of the Material Plane in what came to be known as the Material Emergence.
Fa'aum was completely destroyed in the Material Emergence.
It is thought that "Faem" derives from the name of Fa'aum.
Cleric Domains
Twilight Domain
Paladin Oaths
Oathbreaker
Wizard Schools
School of Transmutation
Sorcerer Origins
Aberrant Mind
Druid Circles
Circle of Dreams
GOD OF THE HELLS
Asmodeus is the original overseer and Prime Archdevil creator of the Hells of Faem, one of only two devils in Faem to achieve true godhood. Asmodeus is a mystery of a being. He is the father of the three Sons of Asmodeus, a cabal of near-divine devils who have each made their marks on history in profoundly different ways.
Asmodeus worked with the other Origin Gods to try to bring balance to the hells. Upon failure and discovery of the Hells in the fragments beyond Faem, Asmodeus transferred his responsibilities to these other worlds, fostering their versions of the Hells to prevent them from befalling the same fate as the Hells of Faem.
Cleric Domains
Arcana Domain
Death Domain
Knowledge Domain
Light Domain
Tempest Domain
Trickery Domain
Paladin Oaths
Oathbreaker
Warlock Pacts
The Fiend
The Celestial
Wizard Schools
Chronurgy Magic
Graviturgy Magic
School of Conjuration
School of Enchantment
School of Illusion
School of Transmutation
Sorcerer Origins
Aberrant Mind
Divine Soul
Draconic Bloodline
Shadow Magic
Wild Magic
Druid Circles
Circle of Stars
Ranger Archetypes
Gloom Stalker
Horizon Walker
Barbarian Paths
Path of Wild Magic
GOD OF KNOWLEDGE & EVOLUTION
Originally an eladrin cleric of Hiwa prior to the Material Emergence, Allas' devotion led to him attempting to assist his immortal master in the Obliteration of Fa'aum. Luckily, his soul was saved by Hiwa's vestiture, which intermingled with his own energies to cause his ascension.
Known as the first post-Material Emergence Faeman god, Allas' portfolio is evolution. He accelerated the biological clocks of the new mortals of Material Faem, transitioning them into their own distinct races and erasing millions of years of normally required evolution. He also helped establish a universal transit system for Fey creatures to transition to the Material Plane through.
In modern times, Allas is not frequently worshipped. Most writings of his deification and his actions during the Material Emergence are no longer existent, causing him to find new ways to bide his infinite time. He is commonly thought to be the "God of Knowledge and Evolution", although many scholars dispute this.
Cleric Domains
Knowledge Domain
Paladin Oaths
Oath of the Watchers
Warlock Pacts
The Celestial
Wizard Schools
Chronurgy Magic
School of Transmutation
Sorcerer Origins
Clockwork Soul
Druid Circles
Horizon Walker
GOD OF DEATH & MEMORY
Progenitor of Purgatory and the Ethereal Plane
Cleric Domains
Grave Domain
Order Domain
Twilight Domain
Paladin Oaths
Oath of the Crown
Warlock Pacts
The Undying
The Celestial
Sorcerer Origins
Divine Soul
Shadow Magic
Druid Circles
Circle of the Shepherd
Bard Colleges
College of Spirits
Barbarian Paths
Path of the Ancestral Guardian
Monk Ways
Way of the Astral Self
Way of the Long Death
Way of the Aether
Rogue Archetypes
Phantom
Ranger Archetypes
Gloom Stalker
GOD OF THE WEAVE
Father of Mystra
Cleric Domains
h
Paladin Oaths
h
Warlock Pacts
h
Wizard Schools
Bladesinging
Chronurgy Magic
Graviturgy Magic
Order of Scribes
School of Abjuration
School of Conjuration
School of Divination
School of Enchantment
School of Evocation
School of Illusion
School of Necromancy
School of Transmutation
War Magic
Sorcerer Origins
h
Druid Circles
Path of Wild Magic
GODDESS OF MAGIC
Mystra is one of few Faeman gods that is not only aware of other worlds and fragments, but interfaces between them. She is the daughter of Rav’ariël and the Goddess of Magic.
Fascinated by the strands of magic that connect all worlds and beings, Mystra traveled to other worlds to help progress their magic systems and unify it under the seven standard spellcasting classes.
Mystra is revered by most who practice magic, recognizing her as their patron.
In modern times, Mystra operates mostly outside of Faem, choosing instead to prioritize her role as elder councilwoman of the Fragmented.
Cleric Domains
Arcana Domain
Knowledge Domain
Paladin Oaths
Oath of Glory
Oath of the Watchers
Warlock Pacts
The Archfey
The Celestial
The Hexblade
Wizard Schools
Bladesinging
Order of Scribes
School of Abjuration
School of Conjuration
School of Divination
School of Enchantment
School of Evocation
School of Illusion
School of Transmutation
Sorcerer Origins
Divine Soul
Lunar Sorcery
Storm Sorcery
Wild Magic
Druid Circles
Circle of Dreams
Circle of Stars
Circle of the Moon
Barbarian Paths
Path of Wild Magic
Rogue Archetypes
Arcane Trickster
Ranger Archetypes
Fey Wanderer
Arcane Archer
GOD OF FREEDOM & LUCK
Patron god of sailors, freedom fighters, pilgrims, adventurers and travelers
Cleric Domains
h
Paladin Oaths
h
Warlock Pacts
h
Wizard Schools
h
Sorcerer Origins
h
Druid Circles
h
Barbarian Paths
h
GODDESS OF JUSTICE
Cleric Domains
Knowledge Domain
Order Domain
Peace Domain
Paladin Oaths
Oath of Devotion
Oath of Glory
Oath of the Crown
Warlock Pacts
The Celestial
The Genie
Wizard Schools
Order of Scribes
School of Abjuration
School of Evocation
Sorcerer Origins
Divine Soul
Druid Circles
Circle of the Shepherd
Barbarian Paths
Path of the Zealot
Monk Ways
Way of Mercy
Way of the Sun Soul
Rogue Archetypes
Phantom
Ranger Archetypes
Gloom Stalker
GODDESS OF LIFE
Cleric Domains
Knowledge Domain
Life Domain
Light Domain
Nature Domain
Peace Domain
War Domain
Paladin Oaths
Oath of Devotion
Oath of Redemption
Oath of the Ancients
Warlock Pacts
The Celestial
The Great Old One
Wizard Schools
School of Enchantment
School of Transmutation
Sorcerer Origins
Divine Soul
Druid Circles
Circle of Dreams
Circle of the Shepherd
Barbarian Paths
Path of the Totem Warrior
GOD OF LIGHT
The head of the Lucent pantheon of the island nation of Vicaria, Solatis' portfolio is light. Vicaria is the main domain of worship of Solatis, although he is worshiped elsewhere. It is not known precisely how Solatis achieved godhood, but it is commonly believed that he was one of the few deities of Faem that simply formed from a combination of vestiture and simple belief.
Solatis is rumored to have aided in the creation of the Material Plane, although this is disputed by firsthand accounts of the Material Emergence. He is confirmed, however, to have raised Solstice during the Dark Period. Whatever the truth, it remains fact that Solatis is very powerful, also being the patron god of House Sunweaver.
Commonly observed designating champions rather than directly intervening in mortal affairs, Solatis seems to be mostly benevolent despite preferring to remain mysterious and hidden away in the Sun Plains.
Cleric Domains
Light Domain
Twilight Domain
Order Domain
Paladin Oaths
Oath of Devotion
Oath of Glory
Oath of Redemption
Oath of the Crown
Warlock Pacts
The Celestial
Wizard Schools
Bladesinging
School of Evocation
Sorcerer Origins
Divine Soul
Druid Circles
Circle of Stars
Circle of Wildfire
Ranger Archetypes
Monster Slayer
Barbarian Paths
Path of the Zealot
Monk Ways
Way of the Sun Soul
GODDESS OF LOVE
Sumayeth is Solatis' wife and the goddess with the portfolio of love. She is revered by many Faemans, and it's believed that her existence within the Vicarian pantheon was a later addition thanks to her own pursuit of Solatis.
Many trying parents or new families worship Sumayeth in the hopes of earning her blessing. It is also theorized that the camellia was borne out of her own essence, explaining its properties when mixed into a philter of love.
Cleric Domains
Life Domain
Nature Domain
Peace Domain
Paladin Oaths
Oath of Devotion
Oath of Redemption
Warlock Pacts
The Archfey
The Celestial
Wizard Schools
Order of Scribes
School of Enchantment
Sorcerer Origins
Divine Soul
Druid Circles
Circle of the Shepherd
GOD OF THE FORGE
Scimaru is worshiped by most craftsmen all over Faem, but especially by the Dwarven Vicarian House of Gabrakan. He is said to have ascended from a mortal blacksmith thanks to the divine intervention of Solatis.
He is a god that does not involve himself in the affairs of mortals and prefers to create magical items and weapons that somehow find their way into mortal hands. He is often considered the ideal god for those that do not wish to involve themselves in moral quandaries.
Cleric Domains
Forge Domain
Knowledge Domain
Warlock Pacts
The Great Old One
The Celestial
Wizard Schools
School of Enchantment
GOD OF TIME
Keyrune holds dominion over the portfolio of linearity, giving him the title of "God of Time". Keyrune is worshiped by scholars worldwide and is revered by many mages, especially those who practice chronomancy.
Unlike most Vicarian gods, Keyrune was able to easily branch out and become a widely worshiped deity thanks to his tampering with the Weave that gave birth to the magical school of chronomancy.
In both the Outer Planes and Astral Plane, Keyrune has established towers and temples of learning that lesser celestials call their homes. Keyrune cultivates these angels and deva, eventually dispatching them as his agents when needed to keep the thread of time intact.
Cleric Domains
Arcana Domain
Death Domain
Life Domain
Knowledge Domain
Paladin Oaths
Oath of the Ancients
Oath of the Watchers
Warlock Pacts
The Genie
The Celestial
Wizard Schools
Chronurgy Magic
School of Divination
Sorcerer Origins
Clockwork Soul
Divine Soul
Ranger Archetypes
Horizon Walker
GOD OF NATURE
The Vicarian god of nature is not well known as he does not commune with mortals. It is theorized that his body and soul form the world, itself.
Many druids worship Lierun, even if they do not hail from Vicaria. While certainly a mysterious god, there is much debate as to whether he is even still living.
Cleric Domains
Life Domain
Nature Domain
Peace Domain
Paladin Oaths
Oath of the Ancients
Warlock Pacts
The Great Old One
The Celestial
Wizard Schools
Graviturgy Magic
School of Conjuration
Sorcerer Origins
Wild Magic
Druid Circles
Circle of the Spores
Circle of the Land
Circle of the Moon
Ranger Archetypes
Beast Master
Swarmkeeper
Barbarian Paths
Path of the Ancestral Guardian
Path of the Beast
Path of Wild Magic
GOD OF DARKNESS
The god of darkness, shadow, and night; Nekran is also the head of the nebulous pantheon of Vicaria. To outwardly worship Nekran was once a crime in Vicaria, and Nekran's influence only began to truly grow when his avatar, Antiochus, took dominion over the island nation. Worship of Nekran spilled outward into Canara during this time, causing the creation of many cults that even continued worshipping him after his holy artifact-- the Nekramos-- was destroyed.
Most Vicarians see Nekran as Solatis' "brother", but whether or not that is literal is up to much debate. While reverence of Nekran is a door to great power, it is not a door that is easily closed. Darkness exists within the light, and Nekran's followers are very aware of this.
Viewed as the patron god of the lost House Darkrest, Nekran heavily interfered in mortal affairs prior to the destruction of the Nekramos. Any who practiced his rituals were offered vestiges of his power in the form of pacts, and his influence in Faem continues despite his apparent disappearance.
Cleric Domains
Death Domain
Grave Domain
Trickery Domain
Paladin Oaths
Oath of Vengeance
Oathbreaker
Warlock Pacts
The Hexblade
The Undead
The Undying
Wizard Schools
School of Illusion
School of Necromancy
School of Transmutation
Sorcerer Origins
Aberrant Mind
Shadow Magic
Ranger Archetypes
Gloom Stalker
Swarmkeeper
Barbarian Paths
Path of the Zealot
GOD OF DESTRUCTION & WAR
Also known as "Antar", Talos is the domain holder of the portfolio of destruction. He is also seen as the "god of war" and is commonly worshiped by those who seek destruction.
Unlike most gods who might take one champion per age, Talos will take many champions at once with the goal of watching them destroy each other, making whoever is left alive into his avatar. He is worshiped as Antar in the Vicarian pantheon, mostly recognized as the patron god of House Stormbreaker. One common through line for his different pantheons is that all who worship him tend to tread a path of darkness.
Talos is known to directly interfere with world events via the appointing of new champions at times of great strife and chaos.
Cleric Domains
Death Domain
Tempest Domain
War Domain
Paladin Oaths
Oath of Conquest
Oath of Glory
Oath of Vengeance
Oathbreaker
Warlock Pacts
The Undying
The Celestial
Wizard Schools
Bladesinging
School of Evocation
War Magic
Sorcerer Origins
Draconic Bloodline
Storm Sorcery
Ranger Archetypes
Drakewarden
Monster Slayer
Barbarian Paths
Path of the Battlerager
Path of the Berserker
Path of the Storm Herald
Path of the Zealot
GODDESS OF TIME
Holding dominion over the portfolio of cyclicity, Erunkay is similar to Keyrune in that she is worshiped as the "Goddess of Time". Her followers tend to be slightly more fanatical, but it is impossible to say whether her own inclinations are "dark" or "light".
Many believe that she is simply a different manifestation or form of Keyrune, and that may be why her worship is more niche within and outside of Vicaria. Whatever the case, it is believed that she is just as important for the upkeep of eternity as Keyrune is, despite being viewed as a "nebulous" goddess by Vicarians.
Cleric Domains
Death Domain
Life Domain
Trickery Domain
Paladin Oaths
Oath of the Watchers
Oath of Vengeance
Warlock Pacts
The Undead
The Celestial
Wizard Schools
Chronurgy Magic
School of Divination
Sorcerer Origins
Clockwork Soul
Lunar Sorcery
Ranger Archetypes
Horizon Walker
GOD OF DECAY & UNDEATH
Eyrun is thought to be present wherever there is rot. He deals in matters of decay, especially where the body continues in undeath.
Like his lucent counterpart, he is not present in the dealings of mortals and seems to simply lurk in the background. He is worshipped by many higher undead.
Cleric Domains
Death Domain
Grave Domain
Paladin Oaths
Oathbreaker
Warlock Pacts
The Hexblade
The Undead
Wizard Schools
School of Necromancy
Sorcerer Origins
Shadow Magic
Ranger Archetypes
Swarmkeeper
GODDESS OF WINTER
Auril is the goddess of winter and patron goddess of Mereth. She is relatively weak when compared to other Faeman gods, mostly due to the lack of cold and winter within the world. She has a surprising amount of followers in the Undersea, however, which helps bolster her power.
She is similar to Talos in that she takes many champions and avatars rather than directly getting involved in the affairs of mortals. She is known to often commune with her clerics and is noted to have a very cold and uncaring demeanor, matching her portfolio.
Many mages and clerics hailing from Mereth see Auril as their divine inspiration, seeing her as even more important than Mystra.
Cleric Domains
Arcana Domain
Knowledge Domain
Tempest Domain
War Domain
Paladin Oaths
Oath of Conquest
Oath of Glory
Oath of Vengeance
Warlock Pacts
The Archfey
The Celestial
Wizard Schools
Bladesinging
School of Enchantment
War Magic
Sorcerer Origins
Divine Soul
Lunar Sorcery
Wild Magic
Druid Circles
Circle of the Moon
Ranger Archetypes
Fey Wanderer
GOD OF THE DEEP
Once known as the Triton hero Ri'dea'prasa, Persana has dominion over the portfolio of the deep. He is often seen as a neutral and just god and is worshiped as the savior and progenitor of the modern Triton race, as it was very different before he ascended to godhood.
Worshipers of Persana include Tritons, water genasi, grungs, and most other intelligent races that live in the Undersea. Persana promotes balance, honor, and justice among his followers and even ruled over the entirety of the Undersea as a benevolent king during the Dark Period.
Persana mostly withdrew to the Outer Planes alongside the other gods, but he still often appears as a Triton avatar to the disparate kings of the Undersea, taking a special interest in House Stormblessed.
Cleric Domains
Life Domain
Nature Domain
Order Domain
Tempest Domain
Paladin Oaths
Oath of Conquest
Oath of Devotion
Oath of Glory
Oath of Redemption
Warlock Pacts
The Fathomless
The Celestial
Wizard Schools
Bladesinging
War Magic
Sorcerer Origins
Divine Soul
Lunar Sorcery
Storm Sorcery
Ranger Archetypes
Drakewarden
Hunter
Monster Slayer
Barbarian Paths
Path of the Battlerager
Path of the Berserker
Path of the Storm Herald
Path of the Zealot
GODDESS OF THE TEMPEST
Also known as the "Bitch Queen" or the "Wavemother", Umberlee has dominion over the portfolio of the tempest. Unlike Persana, she is a chaotic entity in similar fashion to Auril. Where Persana sees opportunity for growth and progress, Umberlee only sees opportunity for destruction.
Once known as the Undersea queen Ri'dea'brela, she ascended shortly at the tail end the Dark Period, when her kingdom was virtually wiped off the map to supply her with the energy and devotion needed to ascend to godhood.
Nowadays, Umberlee is mostly worshiped by evil-inclined sea creatures and some pirates.
Cleric Domains
Tempest Domain
Trickery Domain
War Domain
Paladin Oaths
Oath of Conquest
Oath of Glory
Oath of Vengeance
Oathbreaker
Warlock Pacts
The Fathomless
The Celestial
Wizard Schools
Bladesinging
School of Evocation
War Magic
Sorcerer Origins
Draconic Bloodline
Divine Soul
Storm Sorcery
Ranger Archetypes
Hunter
Swarmkeeper
Barbarian Paths
Path of the Storm Herald
GOD OF CATS
Kendra is the only true son of Fa'aum and is thousands of years older than his uncles. Kendra is the only Faeman fiend besides his grandfather Asmodeus to achieve true godhood, having dominion over the portfolio of the beast.
Kendra is the originator of the Rakshasas through breeding with tieflings. Rakshasas are beastlike creatures that retain their fiendish heritage and operate as devils, themselves. Kendra, however, also originated the Tabaxi race through breeding with humans. Tabaxi have almost no connection to their fiendish heritage and are mortal in all but ancestry.
Kendra is a morally neutral godfiend, usually only taking a truly "good" role when it comes to defending his people. Legend says that he specifically sanctioned the Broken Isles for habitation by beastfolk, which is why those lands remain entirely occupied by beastfolk to this day. Kendra is also worshipped by many Undersea creatures, especially those with the ability to live on land.
Kendra's bloodline can be identified in both Rakshasas and Tabaxi through the use of the surnames "Kinta" and "Kendra".
Cleric Domains
Forge Domain
Nature Domain
Twilight Domain
Paladin Oaths
Oath of Glory
Oath of Vengeance
Warlock Pacts
The Fiend
The Genie
The Celestial
Wizard Schools
Order of Scribes
School of Abjuration
School of Illusion
School of Transmutation
Sorcerer Origins
Draconic Bloodline
Lunar Sorcery
Druid Circles
Circle of Spores
Circle of the Land
Circle of the Shepherd
Ranger Archetypes
Gloom Stalker
Hunter
Barbarian Paths
Path of the Ancestral Guardian
Path of the Beast
GODDESS OF THE MOON
Lythara is a corrupted goddess who ascended during the Dark Period. She was originally a mortal werewolf queen in Jahimire, ruling amidst godly wars. She achieved godhood through a series of blood sorcery rituals under each blood moon within a year, causing her to claim the lunar dominion. She is also known as the "Queen of the Crimson Hunt" and "Goddess of Lycanthropes".
Lythara is the originator of were-like humanoids throughout Jahimire, typically known as "aboriginals" or "the lokah". The lokah are savage packs that retain a twisted hunger for life's essence, operating as permanently beast-like nomads with enhanced and ritualistic transformations during full moons.
Lythara is a chaotic neutral goddess, often embodying feral destruction but adopting a protective stance toward her followers. Legend claims she cursed Jahimire as a sanctuary for lycanthropes, where blood sorcery and lunar magic flow unchecked. Lythara is also revered by nocturnal predators, chaotic rangers, and blood sorcerers.
Lythara's bloodline can be identified in Lokah clans through the use of the surnames "Lyth" and "Sara".
FATHER OF DRAGONS
Founder of the Mat’Suzeran. Bahamut is a chaotic god, serving primarily his own interests. All dragons are descended from him and his mistress, Tiamat.
MOTHER OF DRAGONS
Wife of Asmodeus. Thought to be permanently sealed in The Abyss. Her tryst with Bahamut created the dragon race.
ASTRAL SERPENT
The only primordial known to have ascended to godhood. Asgorath was a dragon formed from the energies of the Astral Plane itself, raised to godhood nigh-immediately upon creation of the Material Plane. It is said that he protects the fabric of the planes.
Sorcerer Origins
Draconic Bloodline
LORD OF THE STORM
It is said that the first storm giants were formed from the Allfather's lightning as it collided with the Destiny Ocean.
LADY OF THE FIRE
It is thought that the first fire giants were birthed from the magma of Faem's first volcano, known simply as "The Mother".
LORD OF THE CLOUDS
The first cloud giants were believed to have formed from the breath of Sprin, multiplying by the hundreds much like his many faces.
LORD OF THE HILLS
Hill giants are connected to mountain and hills by the stones they rose out of in the beginning of the Material. It is thought that many giantkin and even orcs are connected in much the same way.
LORD OF THE FROST
Frost giants rose out of the snow with the express purpose to build Jotunheim, serving Loki and his whims. His brother, the Allfather, cast him out. Frost giants remain as nomads to this day as a result.
LADY OF THE STONE
Just as stone awaits and never changes, so do the stone giants. It is believed that Kamenna has lived longer than all giant gods, resting in her halls undisturbed and unchanged, weathered only by time.